I've created an animation controller which moves a perspective camera along a 3D logo (made from a whole bunch of spheres, divided into 6 groups). All created in XP.
I set the PCamera's Direction --> Object to one of the groups. The animation works perfectly in Layout mode - the camera remains pointed at the centre of the main logo group. However, when I move to Sequence and run the scene, the animation looks completely different. It no longer pivots the camera to keep it pointed at the object I set. The camera head just stays static.
Does anybody know why the object I set is no longer being tracked when playing via the sequencer? A setting somewhere I'm missing? I'm using V9.0.