I'm using Transition logic to run one of 4 different scene directors when taking a bullet point graphic to air based on the number of bullet points filled out. There are pauses in the scene director after each individual bullet point animates in. However, hitting the "Take Next" button just plays the graphic out up to the first pause, then skips to the next graphic in the Sequencer instead of waiting to go through all of the pauses. I have the setting in preferences "Don't move to the next take item until all pause events are taken" checked, but it seems to be ignoring that. I'm on version 7.0 of Studio.