I managed to do some testing (sorry for the delay, this became a back-burner issue for a while), and it was indeed the frame sync that was the problem. We got it switched and everything works well now. Thank you so much for the guidance!
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Jonah Applegarth
Graphics Operator
Straight Arrow News
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Original Message:
Sent: 08-05-2024 06:26
From: Jonah Applegarth
Subject: After-image shadow on graphics animation
I will check this out, do some testing, and report back with my findings. Thank you very much!
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Jonah Applegarth
Graphics Operator
Straight Arrow News
Original Message:
Sent: 08-03-2024 00:54
From: Gabriel Rosca
Subject: After-image shadow on graphics animation
It looks like you KEY signal is delayed (with something like 2 frames) from FILL fisgnal.
Your ouput card is genlocked? Check the input signal on video switcher - delay and synch.
To check if it's a delay issue or project issue, fill the background with a color (red or white) - in order to have a complete white key output all the time and run the graphics again on a higher layer.
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Gabriel Rosca
Bucharest, Romania
Original Message:
Sent: 08-02-2024 12:09
From: Jonah Applegarth
Subject: After-image shadow on graphics animation
Greetings!
Some of our graphics (that were built in an Xpression project) are showing some kind of strange black "after-image" effect when the "out" and "in" animations play. The crazy thing is that they appear just fine in the project on the layout side in the preview monitor, but when we play them out through the switcher, they have this weird black glitch on the back side (in this example), and our snipe graphic the layers are seeming to separate. I have attached a short video that shows the issue. Any ideas on what might be causing this issue would be welcome, thank you!
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Jonah Applegarth
Graphics Operator
Straight Arrow News
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