lets say I have a scene director with some Animation controllers and Push effect transition. I need to change the direction of the push effect based on user input date (published text object with "left", "right", "top" and "bottom").
I tried to change the Direction property with no success...dim push as xpEffectScene.GetEffectByName("Push1", push)push.Properties.Direction = 0Should I use xpEffectStack? I also trid this...
dim effects as xpEffectStackdim push as xpEffecteffects.GetEffectByName("Push1", push)push.Properties.Direction = 0Anyone have idea can it be done and how exactly?
I would build scene directors with the animations I want and call them by script rather than effects.
dim sd as xpSceneDirector
sd.PlayRange(0, 60)you can play the other direction like this.
sd.PlayRange(60, 0)also support is things like duration so you could simply putsd.PlayRange(0, sd.duration)or backwards would be sd.PlayRange(sd.duration, 0)there's loads more you can do but this would be better than addressing effects I think.
Hello.Did you manege to get the effects properties changed by script?
I want to change the Pixelate's effect density.
This is what i have now an d is not working
dim effects as xpEffectStackdim pix as xpEffect
effects.GetEffectByName("Pixelate1", pix)pix.Properties.Density= 100
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