I haven't done this, so I'm spitballing. Looking at the SDK,
Dim txtObj as xpTextObject
Scene.getObjectByName("MyTextObject",txtObj)
txtObj.TextWithTags("{theFont}" & txtObj.Text)
There is also "TextWithTags" in Visual Logic.
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Azathoth
Son of Cthulhu
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Original Message:
Sent: 11-18-2024 10:24
From: Eric Rodriguez
Subject: Change font based on Textobject
I'm looking to see if anyone might be able to help me figure out how to change a text object throughout multiple scenes based on the theme on my setup scene.
I have a setup scene.
TextObjectTheme = "City"
I'm looking to change the font on text object on multiple scenes.
TextObjectName = HEADLINE
Change HEADLINE to font style namedCity
Any assistance would be appreciated. Thank you.
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Eric Rodriguez
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