I didn't save it but here are the settings;





Make sure you're not trying to send the scene to the same framebuffer that the sever channel is trying to use as you can see above the server channel I want to use as a texture has no framebuffer assigned.
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Simon Redmile
Senior Graphic Programmer & Designer
Ross Video
Bristol United Kingdom
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Original Message:
Sent: 03-18-2025 11:32
From: Karim Lakehal
Subject: Material Server Channel Shader
Hi Simon,
Can you send me your project, I'm sure I'm missing something.
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Karim Lakehal
VIDELIO - AMP VISUALTV
Paris France
Original Message:
Sent: 03-18-2025 10:41
From: Simon Redmile
Subject: Material Server Channel Shader
For me this works as you described;

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Simon Redmile
Senior Graphic Programmer & Designer
Ross Video
Bristol United Kingdom
Original Message:
Sent: 03-18-2025 10:29
From: Karim Lakehal
Subject: Material Server Channel Shader
Hi,
I've created a material applied to a quad on a scene 2 ( Framebuffer 2 )
That material has a Server Channel Shader with Channel set to Server Channel 1 ( Scene 1 on Framebuffer 1 )
What I expected then is Scene 2 outputing what is playing on Scene 1.
Scene 1 is indeed playing but Scene 2 remains black.
Any idea ?
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Karim Lakehal
VIDELIO - AMP VISUALTV
Paris France
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