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  • 1.  NEW GAME

    Posted 24 days ago

    Hello everyone,

    I'm seeking some assistance and hope someone here can guide me.

    I'm developing a quiz game with multiple-choice answers (including hint options). The game is linked to an Excel file using Datalinq, and overall, it's working well. I've implemented visual logics to manage the positioning of letters based on the number of characters in the answer and a Datakey to update the information.

    Each team has 10 questions, and the goal of the game is to answer as many as possible within 1 minute and 30 seconds.

    The issue arises when I run the game in "sequence" consecutively, switching between scenes. When this happens, the connection with the Excel file is lost, a new shared user is generated, and the game reverts to the initial question with which it was originally set up.

    I would greatly appreciate any suggestions or guidance you can offer. This game is a key component of a quiz show I'm working on.

    I can share reference images, and if requested, I can also send the full project. Thank you very much for your help!

    A
    A


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    Jesus Ulloa
    Graphics Desing
    Freelancer
    Lima Peru
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  • 2.  RE: NEW GAME

    Posted 24 days ago

    I think you are pushing VL to the limit on this. VB would probably be better.

    If I remember correctly, an established scene can see data of an incoming scene with VB. I would assume this means it could pass data into a text field of an incoming scene. Maybe it is "TakeItems" you can see.

    You need to make a list of all the variables that needs to be maintained. I think VB is the best way to handle the core of the logic. Use VL to handle the appearance.

    Anyone from Ross, what is the method/objects that one scene can see in another scene?



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    Azathoth
    Son of Cthulhu
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  • 3.  RE: NEW GAME

    Posted 24 days ago

    Thanks for your reply,

    do you think there is a way to solve this?
    What do you mean by "TakeItems"?



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    Jesus Ulloa
    Graphics Desing
    Freelancer
    Lima Peru
    ------------------------------



  • 4.  RE: NEW GAME

    Posted 24 days ago

    xpTakeItem - the customization of a scene. The data for the published objects.

    Somewhere else in these forums someone from Ross clued me into the fact that the data of an incoming scene can be read.

    I can't really speak to your specific situation without seeing the code, and I am very bust today. The best I can do is just the recommendation I gave you.

    Seriously consider VB.



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    Azathoth
    Son of Cthulhu
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  • 5.  RE: NEW GAME

    Posted 23 days ago

    Could use a widget counter to control what is the current question, and that would remain through switching between various take items, until you increment the widget to go to the next question (could also map a "GPI shortcut" keyboard hotkey to make that increment simpler during a fast-paced game).  Doesn't help remembering which letters of the word are revealed, though.  Some of that "gaming logic" sometimes is best handled with Dashboard, leaving the "display logic" (positioning boxes etc)to Xpression.  Using Excel for the list of questions/answers works well to allow production staff to build/update that part of the game.



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    Paul
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  • 6.  RE: NEW GAME

    Posted 22 days ago
    Hi,

    I hope you have got the solution.

    Wajahat'

    Sent from my iPhone