Keep in mind; changing a font (or a material for that matter) will affect the usage of that asset project wide.
A thought that might work for you; make a font that's a mask material, so it's poking through your lineup 'background', but then beneath that you have another white background and a yellow quad between the real lineup and the white that is your highlight. When your player changes, you move the yellow highlight.
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Zachary Fradette
United States
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Original Message:
Sent: 03-19-2025 13:09
From: Brian Contreras
Subject: Turn on and off material colors to change text colors
Hello,
I am wondering if there is a way, either with keyframes or visual logic to change font colors in one scene. I am working on a lineup graphic that I want to highlight the first name yellow, then advance to the next name, making the next name yellow and the previous back to white. Any ideas? Thanks!
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Brian Contreras
Production Coordinator
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