# Material Server Channel Shader

**URL:** <https://rossvideo.community/t/material-server-channel-shader/9967>\
**Category:** Graphics & Virtual\
**Created:** [March 18, 2025, 2:29pm UTC](https://rossvideo.community/t/material-server-channel-shader/9967 "2025-03-18T14:29:00Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![karimlakehal](https://rossvideo.community/letter_avatar_proxy/v4/letter/k/c4cdca/32.png) [@karimlakehal](https://rossvideo.community/u/karimlakehal)\
**Post date:** [March 18, 2025, 2:29pm UTC](https://rossvideo.community/t/material-server-channel-shader/9967/1 "2025-03-18T14:29:00Z")

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Hi,

I’ve created a material applied to a quad on a scene 2 ( Framebuffer 2 )

That material has a Server Channel Shader with Channel set to Server Channel 1 ( Scene 1 on Framebuffer 1 )

What I expected then is Scene 2 outputing what is playing on Scene 1.

Scene 1 is indeed playing but Scene 2 remains black.

Any idea ?

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**Author:** ![simonredmile](https://rossvideo.community/letter_avatar_proxy/v4/letter/s/9e8a1a/32.png) [@simonredmile](https://rossvideo.community/u/simonredmile)\
**Post date:** [March 18, 2025, 2:41pm UTC](https://rossvideo.community/t/material-server-channel-shader/9967/2 "2025-03-18T14:41:00Z")

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For me this works as you described;

 ![](https://discourse-rossvideo-uploads-east2.s3.dualstack.us-east-2.amazonaws.com/original/2X/c/c3b4470537995c00034a9dfe47c377a3dd6ad85e.png)

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**Author:** ![karimlakehal](https://rossvideo.community/letter_avatar_proxy/v4/letter/k/c4cdca/32.png) [@karimlakehal](https://rossvideo.community/u/karimlakehal)\
**Post date:** [March 18, 2025, 3:33pm UTC](https://rossvideo.community/t/material-server-channel-shader/9967/3 "2025-03-18T15:33:00Z")

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Hi Simon,

Can you send me your project, I’m sure I’m missing something.

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<div class="post-metadata">

**Author:** ![simonredmile](https://rossvideo.community/letter_avatar_proxy/v4/letter/s/9e8a1a/32.png) [@simonredmile](https://rossvideo.community/u/simonredmile)\
**Post date:** [March 18, 2025, 3:40pm UTC](https://rossvideo.community/t/material-server-channel-shader/9967/4 "2025-03-18T15:40:00Z")

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I didn’t save it but here are the settings;

 ![](https://discourse-rossvideo-uploads-east2.s3.dualstack.us-east-2.amazonaws.com/original/2X/c/cba009e8fff5b49351ff246b9d72754c893e6f78.png)

 ![](https://discourse-rossvideo-uploads-east2.s3.dualstack.us-east-2.amazonaws.com/original/2X/d/df74986fc6d1fcec3dde84e1118e66dffc3a16ca.png)

![](https://discourse-rossvideo-uploads-east2.s3.dualstack.us-east-2.amazonaws.com/original/2X/a/a50b32a17235f31e74597496a2f416c0eb1d90a3.png)

![](https://discourse-rossvideo-uploads-east2.s3.dualstack.us-east-2.amazonaws.com/original/2X/6/6bd5881f1988a9e6c1a763430b05f5061d791d6c.png)

![](https://discourse-rossvideo-uploads-east2.s3.dualstack.us-east-2.amazonaws.com/original/2X/1/17bd4643f56ccbf3563ca26a0c022b432072cf20.png)

Make sure you’re not trying to send the scene to the same framebuffer that the sever channel is trying to use as you can see above the server channel I want to use as a texture has no framebuffer assigned.
