Hi,
Does anyone know the proper syntax for calling an object in a scenegroup from another scene?
I want to set an object's alpha value to zero at a certain point in a scenedirector in the parent scene.
I've tried this:
dim ContentText as xpBaseTakeItem
dim FB1 as xpOutputFrameBuffer
Engine.GetOutputFrameBuffer(0, FB1)
FB1.GetTakeItemOnSceneLayer(0, ContentText)
ContentText.SetOffline()
Unfortunately this doesn't do the trick as I need the text in the scenegroup to disappear some frames before the parent scene goes offline.
Any help would be appreciated, thanks.