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  • 1.  Typing on a curve

    Posted 09-12-2012 16:20
    Has anyone figured a way to fake a curve into their text? We have a really curvy set of graphics we're working on, and the text field has a slight warp to it.

    I've had luck in taking 2D images and stretching them across a z-space curve by applying them to the inside of a cylinder, but I would like to do the same with the text field.


  • 2.  RE: Typing on a curve

    Posted 09-12-2012 21:54
    You can do this by creating a scene with custom size (that fit your text length).

    In this scene, just type your text...

    Go on your main scene, create a new material and add a new shader "Render view", choose your scene with the text and finally apply it to your cylinder... Play a little with the texture mapping to put it like you want.

    If it's a 2D text, this do the trick, but not with a 3D text :(

    Maybe there is a better way, but I don't know it.

    #XPression