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  • 1.  Setting a scene online (ping-pong)

    Posted 06-26-2014 15:08
    The application for what I'm trying to do is a little weird, and not sure it will work, but I want to try this to prove a concept.

    My end goal is to have two scenes, we'll call them Scene1 and Scene2. When I put Scene1 online, I want it to wait 12 seconds, then put Scene2 online (which is on the same framebuffer, therefore taking Scene1 offline). Then, after 12 seconds, a script in Scene2 puts Scene1 back online.

    Now, all of this should happen while an operator is using the other framebuffers freely. This should just be two scenes at the top (or bottom) of the sequence that work with each other and can keep doing this indefinitely, or until someone takes one of the scenes offline manually.

    Is there any way to script this event, so that in Scene1, there's a wait for 12, then go find that other scene and put it online, and the same (but backwards) script in Scene2?

    Thanks!


  • 2.  RE: Setting a scene online (ping-pong)

    Posted 06-26-2014 15:11
    Could you just use a Timed Sequence group? Put the two scenes in that group and set the overall duration to 24 seconds and they should flip/flop every 12 seconds.

    #XPression


  • 3.  RE: Setting a scene online (ping-pong)

    Posted 06-26-2014 15:12
    That sounds like it would work.

    Two questions:

    1) Will that group loop back on top of itself at the end, without disrupting other groups in the sequencer?

    2) How do I go about setting that up? I've never had the opportunity to play with a timed group before.

    #XPression


  • 4.  RE: Setting a scene online (ping-pong)

    Posted 06-26-2014 15:15
    1) Yes.

    2) Create a sequence group with your two items. Set the group mode to timed. Set the Item Timing to either "Per Group" and set duration to 24; (or "Per Item (Fixed)" and the duration to 12).

    Set Repeat to "When Done".

    Double click on the group to put the group to air..

    #XPression


  • 5.  RE: Setting a scene online (ping-pong)

    Posted 06-26-2014 15:18
    Beautiful! The things you don't learn by using a MOS Gateway workflow. I don't spend enough time in the Sequencer, it's all Remote Sequencer and iNews for me. Getting into the backside is way more fun.

    That worked great. I may have to revisit this thread down the road to see if there's a way to do a similar thing through MOS. Thanks!

    #XPression


  • 6.  RE: Setting a scene online (ping-pong)

    Posted 07-01-2014 14:08
    Well, I may have spoken too soon. This only works if I'm using a virtual output or a real output. I need to do this over RossLinq, which is no longer working. Any thoughts?

    #XPression


  • 7.  RE: Setting a scene online (ping-pong)

    Posted 07-01-2014 14:13
    For a rosslinq output, I believe you will need to use the "Per Item (Fixed)" option in the group timing and set the Item timing to 12 seconds. That is the only one that is compatible with RossLinq. You need at least version 5.4 to have that option available. The option was there in version 5.1 but the timing was not always correct and that bug was resolved in version 5.4 and above.

    #XPression


  • 8.  RE: Setting a scene online (ping-pong)

    Posted 07-01-2014 14:20
    Shoot, so no chance of getting that working in 5.0?

    #XPression