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  • 1.  Cleaning up Material Manager

    Posted 08-23-2013 14:37
    I may have missed it - but - I have a whack of old material items that are no longer needed - what's the easiest way to clean up (aka delete) old stuff? To keep it in perspective I am one of a number of community TV Volunteers, and over time people tend to just add materials rather than look for the existing entry - so there are a lot of duplicates. Which also leads to the next question - how to I trace back the Material item to see where it is used, so I can update the scene to point to the correct Material item?

    Thanks! Bill.


  • 2.  RE: Cleaning up Material Manager

    Posted 08-23-2013 20:48
    The broad-sword swing is to go to the "Project" menu, then "Delete Unused" and select "Materials..."

    That will nuke all materials that are not used in a current scene.

    The other way is to go through every scene to determine which materials are being used for what (if you click on an object, it will show you which materials are applied to which faces in the material manager), then only keep what you need. Fonts are MUCH more difficult to do, but it's a similar process. Each piece of the font (face, stroke, shadow, etc) has its own material, and there's no "font material manager," making that pretty chaotic in there. I just finished cleaning up 240 scenes worth of fonts, and it was nuts.

    #XPression


  • 3.  RE: Cleaning up Material Manager

    Posted 09-05-2013 01:38
    Thanks - The broad-sword approach it is then. I was not looking forward to the individual inspection ...

    #XPression