Graphics

 View Only
  • 1.  Tile Mapper Output

    Posted 11-04-2014 19:49
    Hi all,

    Can someone explain to me how to use the tilemapper output ?

    I need to put 4 differents scenes online in a single framebuffer. 1 scene in a corner, another scene in another corner, etc...

    Is it possible with tile mapper ?

    Thank you !


  • 2.  RE: Tile Mapper Output

    Posted 11-04-2014 19:56
    Vincent,

    No, the tile mapper does the opposite actually. The tile mapper will take 1 (larger than HD scene) and split it across multiple framebuffer outputs. For example if you wanted to feed two side-by-side 1920x1080 projectors with a single 3840x1080 scene from XPression.

    The only way I could think of to do what you describe would be to use RenderViews, however you won't easily be able to change what is in each quadrant as it would require modifying the render view materials.

    #XPression


  • 3.  RE: Tile Mapper Output

    Posted 11-04-2014 19:59
    Ooh, ok :(

    My problem is that render view consume a lot of perf, and my scenes are "heavy"...

    Thank you for answer.

    #XPression


  • 4.  RE: Tile Mapper Output

    Posted 11-13-2014 22:12
    Hi Brian, would 3840x1080 be the limit. I was asked if xpression can simul-roll 2 clips. Thanks to your post I know that it can do it using 1 clip. But I think our projectors are Larger. Could I create a scene with different resolution, or am I limited to 3840x1080 because the framebuffers only output 1920x1080?

    Thanks

    #XPression


  • 5.  RE: Tile Mapper Output

    Posted 11-14-2014 07:37
    Steve, you can create a scene of different resolutions but at one point or another it will be squeezed down to two 1920 x 1080 outputs (or whatever your hardware is set too) unless you are using a virtual window but there you would lose a lot of the render capabilities on the hardware. I have a screen that is 3808x1092 that I feed via a tile mapper. I have defined all my scenes to be that size. When the two SDI 1920 x 1080 feeds actually get to the board the board stitches them back together as full frame (3808x1092) by stretching to fit and all the circles come out circles and my squares come out squares. If I were to do the same with a 3840 x 1080 scene then my shapes would have some distortion.

    I also employ the custom scene size and virtual windows in order to drive some ribbon boards but I can not remember the dimensions on the final scene for that. 3 scenes for each individual ribbon scene all executed via render views with pretty good success.

    As a side note, I have had some issues simul-rolling clips in tile mapper mode. I have some inconsistent results with looping videos but when playing a single video through there is not much of an issue. When I try to loop a video with audio or switch scenes with videos without clearing the frame buffer I run into issues. I have not attempted this recently as I am in the middle of a season now and will wait for post season to play with it and the situation may have improved but clearing the output buffer by hitting escape a bunch of times really fast usually did the trick if things got out of wack.

    #XPression


  • 6.  RE: Tile Mapper Output

    Posted 11-14-2014 07:40
    Brian, since you brought up render views, is their a way to do datalinqing by for a render view in the scene that is calling it? I have multiple renderviews in a single scene and only need to change a sponsorship logo in the renderview. Currently I have to make a new renderview per logo bu would like to avoid that by simply changing the material in datalinq in the sequencer. Is there any way to do this?

    #XPression


  • 7.  RE: Tile Mapper Output

    Posted 11-14-2014 16:54
    Daniel, thanks so much, your reply was great help.

    #XPression