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  • 1.  Is there a way to level audio within a Bluebox project?

    Posted 03-03-2016 14:46
    Is there a way to level audio within a Bluebox project?


  • 2.  RE: Is there a way to level audio within a Bluebox project?

    Posted 03-03-2016 21:23

    You can set the audio level on the scene director track in a scene being played out from the BlueBox. You can do the same thing on the audio tracks of a scene as well.
    That's pretty much the only way to control the audio level.


    #XPression


  • 3.  RE: Is there a way to level audio within a Bluebox project?

    Posted 03-06-2016 16:10
    I know how to set the audio level op audio clips through the API, but can someone help me out on the clip volume of a video clip?
    The examples below are in C#

    This is the way I set the level of a audio clip (this works):

    // You get the clip indirectly fom the scene director:
    xpSceneDirectorTrack audiotrack1;
    xpSceneDirectorClip audio_clip;

    scenedirector.GetTrackByName("Audio1", out audiotrack1); // Get the first audio track
    audiotrack1.GetClipByName("AudioClip Name", out audio_clip);
    audio_clip.SetKeyFrame(1, 0.5); // Creating/changing a keyframe on frame 1 with value 0.5, if no other keyframes the level changes to 0.5 towards the end of the clip


    This the way i try to set the level of a videoclip (does not work, why?):

    xpSceneDirectorTrack vidTrack1;
    xpSceneDirectorClip vid_clip;

    scenedirector.GetTrackByName("Track1", out vidTrack1); // Track 1 is the label of the track
    vidTrack1.GetFirstClip(out vid_clip);
    vid_clip.SetKeyFrame(1, 0.5); // Creating/changing a keyframe on frame 1 with value 0.5
    // This gives no error, but also no result (audio stays 100%)
    #XPression