Dear Community,
so far I've used extra Scenes and Renderviews or different outputlayer to display masked objects in the correct z-order.
Now I wanted to work with Layer Objects, but it is not possible for me to place the contents of such a Layer Object in the Z-order reliable between Quads or TextObjects.
Changing visibility of any other objects changes the z-position of the Object Layer arbitrary. Also working with groups does not help here.
There seems to be no rule than can explain the z-order displaying Layer objects.
This makes the composition of the whole scene very fragile.
I made a little Demo, every startup it looks different, if you toggle the visibility of the headline some z-orders change. Feel free to test it:
Z-Order Demo
What is then the purpose of LayerObjects?
Does anyone know a solution?
Kind regards,
spectro