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  • 1.  How do I create timed base image changes using visual logic?

    Posted 07-21-2017 19:05
    Hello,

    I'm trying to create a quad that will change it's material image at every set number of intervals (let's say every 10 seconds). How can I do that in Visual Logic while the animation is running, or would I have to tie such changes to the scene director?


  • 2.  RE: How do I create timed base image changes using visual logic?

    Posted 07-21-2017 20:51
    Just throwing some ideas out there:

    I would put a continuous animation on a dummy object and have it cycle a fixed number of pixels back and forth,
    Then you can feed it's position into a selector block.
    Selector block has the different materials on it and feeds the quads face block.

    You could probably do it with a waveform or timer block to, but I think using a continuous animation might actually be easier.




    #XPression


  • 3.  RE: How do I create timed base image changes using visual logic?

    Posted 07-21-2017 21:28
    Thanks, I'm going to test that out.
    #XPression