Hi Gerd,
I assume that you're trying to do a "Star Wars" roll.
I haven't tried it out myself but I think it's perfectly possible using a Renderview.
Basically, you create a new material and you select Renderview as your shader.
In the properties of the Renderview you select the scenegroup that you have made for your roll.
Now you create a new scene and you add a new quad. As material for the new quad, you select the Renderview-material. Then you can use the Y-rotation to create the perspective. You can also use play around with the position to get the text really close to the edge of the screen.
Let us know if that was the effect that you were looking for.
Best regards,
Kenneth
#XPression