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  • 1.  Multiple Things in one CG channel

    Posted 01-23-2012 15:31
    I'm working with our graphics guy on something and need to know if there's any way to keep a ticker in CG 2 that is constantly on, but then play an animation behind it that will go online, and then go offline, while keeping the ticker on the entire time. Right now it just seems to take the ticker offline and then play the animation. Any suggestions?


  • 2.  RE: Multiple Things in one CG channel

    Posted 01-23-2012 15:40
    Sounds like your animation is going to the same layer on the output of the XPression. Change your layer in that animation scene to go back one layer (-1) in the stack. You can do this from layout so that everytime the graphic goes into the sequence, it will automatically go to the proper layer.

    #XPression


  • 3.  RE: Multiple Things in one CG channel

    Posted 01-23-2012 15:57
    Perfect! Now is there a way to set up a GPI trigger so that I can call up a different animation, whether it's next in the sequence or not. I'm the TD, so I know how to set up a basic GPI trigger, but I'm not sure what I need to do in Xpression.

    Thanks for your help!

    #XPression


  • 4.  RE: Multiple Things in one CG channel

    Posted 01-23-2012 16:21
    Hi Sarah,

    You have to setup the hardware side of the GPI in "Edit | Hardware Setup" in the "GPI Boards"-tab. You can use either a regular GPI (pulse) through a serial port, Smart GPI (ASCII-based protocol) through the serial port, or a additional GPI-board (if fitted in the PC).

    Now you can setup the sofware side of the GPI in "Edit | Keyboard / GPI Mapping". Here you can setup all sorts of wonderful things to happen when a GPI is triggered. I don't think you can actually fire different AnimControllers with a GPI (I have never tried that), but you can take a scene online/offline, so if you put each AnimController in a different scene and use GPI's to put these scenes online, it is possible you can trigger one AnimController after the other.

    Good luck!

    Kind regards,

    Gerard

    #XPression


  • 5.  RE: Multiple Things in one CG channel

    Posted 01-23-2012 16:29
    To expand on Gerard's comment, there is a take command that you can add to your "GPI map" using the take command you can assign a specific take ID, as well as a channel then map that to a specific GPI. You can even group a set layer event into this action so you can set the layer and take an Item online in one key press.

    Andrew

    #XPression


  • 6.  RE: Multiple Things in one CG channel

    Posted 01-23-2012 16:38
    Thank you all for your answers. I'm still a little confused though about how to do this. When I'm in the Edit Keyboard/GPI Mapping menu, I'm not really sure where to go. Do I need to set up a new scene?

    #XPression


  • 7.  RE: Multiple Things in one CG channel

    Posted 01-23-2012 16:56
    feel free to call me. I can try to walk you through some things. It will depend heavily on what kind of hardware you are working with.

    613 228 0668 ext. 4625

    Andrew

    #XPression


  • 8.  RE: Multiple Things in one CG channel

    Posted 01-23-2012 17:40
    Thank you all so much! We have them running right now! I'm working on some more, so if I have any problems, I'll let you know.

    #XPression