Hello all!
I'm working on making an graphics package more operator freindly, and am struggling with getting the Transition Logic right for animating between different fullscreen graphics. There is a standard background in all the FS templates, but there is also different backgrounds to the text objects in the different templates. I wish to do three things: Be able to animate in and out when there is either no scene or a scene that is not a FS on air, this works as it should. Secondly when I change between the same FS template I want the text background to stay, and only the text to fade in and out. I have gotten this to work as well. But, the third option will be to animate between different full screen templates where the standard background does not move while the text and text backgrounds fade in and out. Thisis where I run into a problem. I can now see the right IN animation for the incoming FS do it's thing correctly, but the old FS does a full animate OUT on top of the incoming fullscreen. I have tried changing the rules' places in the list, but can not seem to find the right combination. When I turn on only one rule at a time it plays that rule correctly.
I have 6 different Scene Directors (plus the standard empty one) IN/OUT, BTB IN/OUT for the same FS template and BTB IN/OUT for orher FS template.
Will attach project sample.
There are 8 different Full Screen templates, so I'm hoping to find a solution I can recreate on all the other templates.
I have also tried to use the search option ("*FullS" in Scene Name) when making the rules, so I don't have to make rules based on Scene IDs, but without any luck. Any tips regarding this? All i know is the part from 14:00 in this tutorial:
https://goo.gl/I8N5SG
Thank you so much for any help and/or tips!
https://www.dropbox.com/s/sfz05w1ler37sln/FS_TransitionLogic_Out_Issue.xpf?dl=0
Best regards
Oda