Hi Ilana,
In addition to Jim's reply I would like to provide you with a second option.
First of all you need to create a mask. In the Material Manager, right-click and select NEW > MASK > IMAGE. It will ask you for an image but you can just select any image, it doesn't matter.
When the material is created, Edit the same material again and delete the Texture. You will remain with just a Mask-material which you can shape in any form you like. (Well any form the Quad will let you)
Now create your roll or crawl by creating the scenes and putting them into a scenegroup.
Now click on the scene which is called SceneGroup. This is also a scene you can use to put a background on or to mask things off.
In this scene create a few quads and apply your maskmaterial to those quads. Position and shape them to your needs and then test it.
ONE BIG REMARK!
If you want to mask off text, make sure your Text-Rendering is set to "Normal". To verify, click on your textfield and then select "Rendering" in the Object Inspector. Make sure the Render Order Priority is set to "Normal" instead of the default "Text On Top". Otherwise it will not work.
Good luck!
Kenneth
#XPression