I have been handed a scene to build in which the only elements are user-editable text in 4 fields, a sponsor logo, and a full frame plate which will run a video of a plinko-style game with a baseball falling from the top, bouncing around and landing on a number from 0-9, and another video of the ball falling through a trap door at the bottom before the next video rolls with the ball falling to a new location.
As of now, the only way I can see this working is to:
- First combine the ball dropping and ball falling through the trap door videos into a single video (so that i have 10 videos ultimately instead of 20).
- Set up a separate scene for each number, with a pause point in play before the trap door part plays.
- Use transition logic* to then allow the operator to place the sequence of numbers in the order needed, and have the last part of the animation trigger as the 'out move' before the next one plays**
The one issue is the aforementioned user-editable text, which are basically a,b,c,d multiple choice answers, which for any given event will not change.. so if the operator makes a sequence with say 5 of these ball drops, the text in all 5 of the called upon scenes needs to stay the same, and it seems burdensome to task the operator with entering the same text values in 4 fields 5 separate times. Is there a way to tie these values across scenes?
* I really, really, reaaaaaaally dislike working with TL. I find it cumbersome and unwieldy. Would something like this work without using TL?
** Given that I want a separate part of the video to play as the TL Out move, maybe it actually IS better to leave them as separate elements?
Thanks in advance
- Willie