I am tasked with doing an animation of a partial stroke outlining a quad. In Cinema 4D or After Effects, this is child's play (animated Sweep in the former, or a Stroke effect on a Mask in the latter), but in XPression, the best I have been able to conjure up is a series of thin quads, re-positioned anchor points, scaling, position, and masking for each side, with carefully orchestrated timings for each side, so that the illusion holds. This is a VERY cumbersome and onerous process, and will become a bottle-neck in this package as every element uses it.
So, before I get too far down this rabbit hole, I thought I would ask if there are others who have done this sort of thing, and maybe found an easier, more scaleable, sustainable approach.
Thanks in advance