So I'm working on a scorebug for Football and the design our graphics team has come up with involves the quarter and play clock data being in the same position. From :40 down to :12 the QTR is what needs to be visible, but from :12 down to :0, the Play Clock needs to be visible. This then needs to reset to show the QTR whenever the Play Clock is reset to either :40 or :25. Now I know that this could easily be done by saying OnSetText:
if text = "40" then
PlayClock.visible=false
QTR.visible=true
else if text = "12" then
PlayClock.visible=true
QTR.visible=false
end if
but we don't want to have an abrupt change. Instead, we just simply want the Play Clock to dissolve over the QTR and vice versa. So currently, I've tested this with two Scene Directors, QTRtoPC and PCtoQTR where the scene directors simply dissolve into each other. However, I haven't been able to find a script that properly does this change correctly. The issue I've been having with the script I am running is that the PC will correctly dissolve over the QTR at :12, but it won't properly run the PCtoQTR scene director whenever the Play Clock resets to :40.
Anyone have any ideas for this?