I'm sure there's a way to do with CII commands but unfortunately I'm not versed enough on that to help via that method. I have successfully done it though by parsing the data
using a .NET app and the XPression API -- basic premise being that the raw coordinates are being spit out by the TVI, and you just log the coordinates as they come in, and then reposition quads within the scene via the API. If you do have a method to go about that route, feel free to shoot me any questions.
#XPression