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  • 1.  Animation Curves that aren't

    Posted 04-26-2017 23:21
    Coming from C4D and After Effects (and VizRT), I have grown accustomed to proper bezier handles in animation curves, allowing one to very easily set up all manner of easing effects. I am puzzled as to why these aren't present in XPression? Yes, there is a bezier option, but there are no handles to control, nor any alterable parameters. The only interpolation algorithm that does have any sort of easing control is the TCB spline, but that control is VERY limited, and can't really ease very far without getting into under or overshoot scenarios.

    Why oh why have the good folks at Ross decided to just completely ignore what has become a quite standard convention in favor of a much less refined and wholly counter-intuitive implementation, and more importantly, what do some of you do to work around this? I can sometimes get what I am after with a 3rd key frame at the midway point of a 2-key move, but it's not exactly precise in scenarios in which precision is warranted (which for me is most of them), and not at all easy to scale out in more complex animation scenarios.

    Thanks!
    - Willie


  • 2.  RE: Animation Curves that aren't

    Posted 04-26-2017 23:43
    I hate to say this, but I just use trial and error. I find it a little frustrating at times too.
    #XPression


  • 3.  RE: Animation Curves that aren't

    Posted 04-26-2017 23:59
    Right... most of the time, I build animation tests in After Effects, and then am tasked with recreating the movement in XPression. At the moment, I am setting keys every 5 (linear), and matching the values of the curve at those same points in AE. It's a brute force kind of method, and certainly not ideal. This seems like something that needs to be implemented. Does Ross have any kind of feedback or suggestion outlet?
    #XPression


  • 4.  RE: Animation Curves that aren't

    Posted 04-28-2017 21:49
    @WillieFrazier Thanks for your feedback, I'll add this to user requests list.
    #XPression


  • 5.  RE: Animation Curves that aren't

    Posted 04-28-2017 23:51
    Thanks Redmile!
    #XPression


  • 6.  RE: Animation Curves that aren't

    Posted 05-09-2017 14:56
    If I may jones in on this topic, while we're at it, it would be nice to be able to set a default animation curve. I've been using TCB because it seems like the only one that really works generically, but it can be annoying to have to go back to every animation curve and do it.
    #XPression