Hi all,
Just wondering if it is at all possible to place a material on the INSIDE surface of a sphere and how I would do that while keeping the image in it's original non-mirrored form (if that could cuase issues at all). As of right now when I attach the texture to the sphere and move a camera inside of the sphere it is simply blank. Is there a way to invert the surface that a texture rests om withing the sphere?