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  • 1.  XPression - Material Rendering

    Posted 02-11-2016 21:51
    Hi all,

    Just wondering if it is at all possible to place a material on the INSIDE surface of a sphere and how I would do that while keeping the image in it's original non-mirrored form (if that could cuase issues at all). As of right now when I attach the texture to the sphere and move a camera inside of the sphere it is simply blank. Is there a way to invert the surface that a texture rests om withing the sphere?


  • 2.  RE: XPression - Material Rendering

    Posted 02-11-2016 22:05
    Nevermind. I checked "Double Sided" on the material in the material manager and then inverted original image on the horizontal plane.
    #XPression