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  • 1.  Multi-Page graphic, in/out move at any point

    Posted 07-20-2017 01:37
    Right, so I have a team schedule graphic which will need 4 pages (each displaying 4 games). It's easy enough to set continue points to advance through the pages, but I am curious how - in XPression - I could address the following 2 scenarios:

    1 - The TD wants the out move, but wants to engage it after the second page instead of the 4th. Basically, I'd like to be able to allow the operator to advance to the out move from any one of the 4 pages.

    2 - We're at mid-season, and rather than have the client re-build the graphic, we just want the page with the nearest upcoming games to appear. So, the operator, can instigate the 2nd, 3rd, or 4th page to populate following the in move.

    I've done this sort of thing in VizRT before, and I am certain XPression can do it, and I do see there are events parameters available in Visual Logic - but I am uncertain as to what exactly the approach here would be.

    Any thoughts?

    Cheers
    - Willie


  • 2.  RE: Multi-Page graphic, in/out move at any point

    Posted 07-20-2017 02:00
    You could design this as a single page graphic with in/out transitions and use transition logic to move between the pages. Essentially you would have 4 line items in your sequencer so you could start on any page and skip to any other page (or play them in any random order you want). At any time you could trigger the Take Offline event to play the graphic off-air.

    If you build it as a single graphic with 4 pause points; you can still use transition logic to play it out at any time you choose; but it would be much trickier to be able to start on any random page. (Though you could still do it with some scripting that jumped the scene director ahead in time)
    #XPression


  • 3.  RE: Multi-Page graphic, in/out move at any point

    Posted 07-20-2017 17:23
    Interesting. I like the first approach, but insomuch as I've only just started really using XPression, I really know nothing about how to use Transition Logic in XPression, or even how to access it. I may have to rethink my approach on this one.
    #XPression


  • 4.  RE: Multi-Page graphic, in/out move at any point



  • 5.  RE: Multi-Page graphic, in/out move at any point

    Posted 07-20-2017 17:57
    Haha, I was just watching that. It seems pretty straightforward for what I want to do, the only thing I am uncertain on is - in the first example - were the separate pages part of the same scene, and if so, what does one do to denote which one is visible at a given moment?

    My guess is that the sequencer merely contains separate instances of the same scene, with different text entered into the published fields in each instance, and then TL can move between them based on the rules/conditions that have been established. But since that wasn't mentioned, it remains only a guess.

    Apologies for the basic nature of this question - although I am picking this program up pretty fast (this is my first project on it), I am still a neophyte and ignorant of many of the assorted corners of the program.

    Cheers
    - Willie
    #XPression


  • 6.  RE: Multi-Page graphic, in/out move at any point

    Posted 07-20-2017 22:46
    Something is not right....

    I have setup my scene in exactly the manner shown in the referenced tutorial, and it's only partially working.

    The in move consists not only of the animated interactive elements, but also a video clip which is a rendering of a 3D structural element. When I bring the scene online in Sequencer, the in move plays exactly as desired, BUT when I transition to the second page, the clip vanishes entirely. When I do a 'take offline', the clip pops back in to do the out move
    I have 3 scene directors.
    A blank one,
    A IN one in which the video clip and all the in move animation controllers reside
    An OUT in which the video clip(reversed) and the out move (same as in-move, but reversed) animation controllers reside.

    It seemed at first to me that I simply needed the video clip in the default director as well, but this results in chaos.. the clip plays in the transition, and its presence breaks the out move.

    Is the use of a video texture a deal-breaker for TL?
    #XPression


  • 7.  RE: Multi-Page graphic, in/out move at any point

    Posted 07-21-2017 04:47
    Did you add a "Default frame marker" to the end of the IN scenedirector? This will position the IN scenedirector to the end when it creates the second scene that it is transitioning to. In theory this should position the clip to the end point.
    I've never tried build it with video clips though so I may need to experiment. Can you upload a sample scene that shows your issue?
    #XPression


  • 8.  RE: Multi-Page graphic, in/out move at any point

    Posted 07-21-2017 17:16
    That was the ticket, frame marker. Boo-ya. Thanks Mr. Ford!
    #XPression