Hi forum,
I'm trying to figure out why these two different 3d models are responding to the scene lights differently.
Any help would be much appreciated!
Check the materials that get brought in - the emission color might be set to white, which would ignore lights
I checked the model and textures in C4D and set the emissive color to black in XPRESSION. Any other thoughts?
Have you checked your light bindings to see what may be different?
It looks like the lights were applied to each version of the laptop model. I unbound the lights and got the following result. Thank you both DD & Shane for your help!
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