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  • 1.  Material Datalinq Key

    Posted 01-14-2019 22:04

    I pull player headshots from a URL that is an RSS feed. Within a material I have it setup to pull the headshot in one layer and a mask in another to fade it into the lower third. Will a datalinq key work inside of a material? I haven't seem to have luck yet.



  • 2.  RE: Material Datalinq Key

    Posted 01-14-2019 22:20
    No, datalinq keys don't work in materials because materials are used globally but a datalinq key is scene specific.
    Instead of datalinq'ing the material you should datalinq the quad/object. Object > Object Inspector > Datalinq >Material Source > Datalinq
    You can use Datalinq keys here. This creates what is called a volatile texture. When you datalinq an image/video to an object this new volatile texture will take on the properties of the material that is is replacing.
    #XPression


  • 3.  RE: Material Datalinq Key

    Posted 01-15-2019 01:47
    @garner I use volatile texture in a few other scenes through scripting. I was worried I wouldn't get masking done right, but it seems to work now. I will try this if I run into masking issues further down the line.
    #XPression