Im having trouble understanding how to trigger a play action using visual logic. I thought I could just use a Boolean to trigger the scene director, but it doesn't seem to work. Can anyone give me a push in the right direction.
Basic logic-
If the display score (homeScore2) does not equal the datalinq'ed score (Home Score), play homeScoreAnim. This is the part that isn't working.
The second part is working when I manual play the homeScoreAnim SceneDirector, which is-
update homeScore2.text to equal homeScore.text at frame 65 (when the alpha animation covers the score completely).
Here's my VL block-
Thanks for looking,
Chris