We have several "Billboards" that we play during games that feature sponsorship elements and voiceovers. Sometimes these billboards are back to back. Up until now I would build the back to back billboards in one scene but this limits our flexibility. Using transition logic I have set up all our full screens so that all graphics are built on a single scene "SPONSOR FS" with a selector that sets the correct sponsor logo over our BG. I want to do the same with our billboards and this would include setting the "xpAudioFIle" object. Using if loops I was planning on something like:
if index = "Ford" then
'get the billboard audio object
'set this object with the corresponding audio file "BB_Ford"
Has anyone had any success setting this sort of thing up?
Thanks in advance