Just got our new CG systems. Training is set for a week after when I need to have graphics setup. Been reading through the manual and have some basic questions regarding 3D files.
When building a 3DS for the xpression is their a rule of thumb for what the system can handle? Poly count, file size, texture files and such. Is there anything you have found that does not work in a 3DS file on the Xpression?