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  • 1.  Deal or No Deal

    Posted 02-14-2020 22:51

    Imagine you are playing Deal or No Deal. There are a total of 12 cases on the screen and the contestant picks one. Let's say he picks Case 1. My operator clicks CHOOSE 1 on a dashboard which triggers an animation to pull that case down and set it on a table lower third. This is their case. This dashboard button also sets a Data.Choice hidden text field. After the game is played, I want to animate all elements off. Long story short ("GET ON WITH IT"). I want to take the data in "Data.Choice" and add it to the scene director that is triggered first, animating the case off and then the "OUT" scene director animates the rest of the elements off. 

    what is the script that can basically change the name of a scene director and trigger that scene director followed by the OUT scene director?

     

    As always, thanks in advance.



  • 2.  RE: Deal or No Deal

    Posted 03-04-2020 00:57

    Hi Malcolm,

    While it's not impossible, using Scripting to change the names of the SceneDirector would seem a bit silly to me.

    I would actually use Visual Logic for this.

    Create 20 Scene Directors to take out the respective Case and in each of those Scene Directors, use a Scene Director Trigger to trigger the Out SceneDirector.

    Now this will cause some conflicts because I assume you will have an out animation of the case you have selected also in the OUT Scene Director which will conflict with the individual case off-animation.

     

    So you would need to take that into consideration.


    #XPression