Hey,
I was just experimenting building a standard sponsor logo rotation in one scene and then using a render view in all the scenes I need the rotation.
So from what I have figured out, the scene needs to run its loop in layout mode for this to work right?
Now I encounter an error Ive never had before.
Sometimes the timeline just jumps over pause events, or is extremely fast for a couple of seconds and then back to normal. I double checked all the events and timelines and I have no idea why it occurs.
Did anyone else have this experience?
Ive used this exact method before 100s of times so Im not sure whats happening ^^
