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  • 1.  Single Engine Tessera Playing Animation Controllers at x2 speed

    Posted 12-16-2020 18:23

    I have an interesting problem:

     

    I am using a single-engine tessera set up to populate our scoreboard side by side. When I directly trigger an animation controller, it plays back at double the speed, however it plays fine in the designer and when previewing on a virtual output. If I play the same animation controller in a scene director, the speed is fine. A third output from the same machine is playing animation controllers on an auxillary board, and the speed is fine. I've checked the project settings and hardware and it is all set correctly.

    Seems like it is related to having the animation controller play to an output that is made of two Tessera sources, but i have no idea and seems like a bug.

    Was going to just double the speed of all the ACs but would love any thoughts

     

    THanks!



  • 2.  RE: Single Engine Tessera Playing Animation Controllers at x2 speed

    Posted 01-13-2021 13:35

    Did you solve this? Can you send me the project as a .zip? Please be sure to send the region layout file as well if it's not included as part of the project. 


    #XPression