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  • 1.  Keyboard Mapping User Keys for Multiple Projects in a Project Group

    Posted 08-05-2020 20:11

    Hello,

    I've been working on merging two projects for back-to-back shows into a single project group. Both projects use the XPression keyboard's User keys to Take particular Take IDs via keyboard mapping. I've made sure each project's Take IDs don't overlap with each other. I've saved one keyboard map with one project active, and a second keyboard map with the other active. I can change active projects and keyboard maps to see that the ID number has indeed been saved differently for each, but when I use the User keys, it appears to trigger both projects' Take IDs at the same time, rather than the selected keyboard map's and active project's assignment

     

    Does anyone know why this is behaving this way, and how I might go about fixing it?

     

    Thank you!



  • 2.  RE: Keyboard Mapping User Keys for Multiple Projects in a Project Group

    Posted 08-06-2020 17:05

    Would you mind sending a picture of how your project group is set up and your keyboard shortcuts?


    #XPression


  • 3.  RE: Keyboard Mapping User Keys for Multiple Projects in a Project Group

    Posted 08-06-2020 17:24

    Sure, here you go


    #XPression


  • 4.  RE: Keyboard Mapping User Keys for Multiple Projects in a Project Group

    Posted 08-06-2020 17:32

    To be sure: You're looking to selectively trigger a scene going online using the same key depending on which project is currently active?

    I'm not sure that can be done as-is without scripting

    It looks like Xpression is passing the shortcut key button press to each of the projects together and they're both running their own shortcuts.


    #XPression


  • 5.  RE: Keyboard Mapping User Keys for Multiple Projects in a Project Group

    Posted 08-07-2020 18:02

    I did it using a little bit of scripting. I would attach a script to the key button press that would run a scene director. Then I had a series of if/else conditional loops that corresponded to the different scenes I wanted to trigger. "if scenename = "stats" then trigger a specific scene director in that scene". If the scene wasn't online, it wouldn't do anything and would then go to the next loop and see if it was true and so on. I hope this helps but the scene already has to be on line. Perhaps you could do the same thing but using the project name in the if/else loops. I've never tried that.


    #XPression