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  • 1.  Frame Sync__+ keep Audio Embedded

    Posted 11-08-2014 23:51
    Hello,

    we're having an Carbonite Plus with Frame Sync on every input if needed.

    In a show we'rr using a macro to switch input 2 & 3 & 4 to go to an aux .. - to be deembeded later. Due to the fact that the signal is not synced we need to use the frame sync.

    main problem is we're loosing embedded audio on the signal with the frame sync on.

    any chance we still can use the switching feature , frame sync and keep the embedded audio ?

    stefan


  • 2.  RE: Frame Sync__+ keep Audio Embedded

    Posted 11-08-2014 23:59
    Hi,

    All of the Ancillary Data is lost when you turn on the Frame Syncs -- that includes the Audio.

    So unfortunately you are not going to be able to achieve the desired result.

    Les

    #Carbonite


  • 3.  RE: Frame Sync__+ keep Audio Embedded

    Posted 11-09-2014 01:20
    sad :( - any chance of having the carbonite / dashboard talk to an blackmagic videohub ?

    #Carbonite


  • 4.  RE: Frame Sync__+ keep Audio Embedded

    Posted 11-09-2014 21:38
    Hi Dirk,

    The protocol that the BMD Videohubs use is quite simple, so it should just be a matter of programming a custom dashboard panel that sends the appropriate commands. For instance, to route input 3 to output 8, issue the following commands:



    VIDEO OUTPUT ROUTING:

    7 2



    Note that the numbers start from 0, hence using 7 and 2 rather than 8 and 3 in the command. There's also a blank line at the end (otherwise it will wait for more routes to be entered before doing anything).

    #Carbonite


  • 5.  RE: Frame Sync__+ keep Audio Embedded

    Posted 11-10-2014 23:48
    DirK;

    As Les said, "All of the Ancillary Data is lost when you turn on the Frame Syncs "” that includes the Audio."

    However I have done the following work around do to the same issue with a show.

    Assuming your audio is embedded for input #2, #3, and #4 AND if you have three open auxs AND three additional switcher inputs you could re-enter each of the original video inputs, via an Aux. Then frame sync the re-entered (aux) source(s) while sending the original embedded audio(s) to your audio input aux as normal.

    Example:

    AUX 1 = Audio De-embedder

    Aux 2 = Original video input #2

    Aux 3 = Original video input #3

    Aux 4 = Original video input #4

    You would FRAME SYNC these inputs:

    Switcher input #22 = Aux2 Re-entered

    Switcher input #23 = Aux3 Re-entered

    Switcher input #24 = Aux4 Re-entered

    Three Custom Controls: (thus allowing you to cut the desired video to the pgm bus)

    Take PGM bus Aux2 Re-entered

    Aux 1= Input #2 source

    Take PGM bus Aux3 Re-entered

    Aux 1= Input #3 source

    Take PGM bus Aux4 Re-entered

    Aux 1= Input #4 source

    #Carbonite