While I appreciate the functionality of attributes, most of what I do is to simply recall the effect as I stored it, with all the same effects times. I am not understanding fully how to do that.
As a simplified example, ME 1, memory 1 has a DVE box. Memory 2 has the DVE slide over, EFF Rate of 30 so that the DVE moves at 30 frames. All of this is stored in Attributes with Recall Mode: Effects Dissolve, Effects Duration From Memory, Effects Duration As Stored.
In MM1, I have a similar effect, same attributes set however it carries over the same EFF Rate as the effect in ME 1. Changing it in MM1 also changes it in ME 1. I have different effect rates for each effect.
I have tried various variations of effects dissolve, ME Rate, Key Rate and have not discovered the way to have each effect recall as stored with the required rate per memory.
What am I missing?
Also, is there no rotation in the DVE?
Carbonite / Touchdrive.
Side note: the memory panel having the option of controlling different ME's without having to change the panel delegation is wonderful. Just lay out the memories in the order you need and each ME does what it should do. It's a nice feature.
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[Danny] [Skarka] Ross Pilot since Synergy
[Producer, Director, Technical Director]
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