So, I'm not sure I'm understanding. If I click on State Attributes, and then ME 1, it defaults to having TransArea, NextTrans, PGMBus, PSTBus, SharedPattern, and all the keyer buttons lit up. I would think unchecking Key1Bus, Key2Bus, Key3Bus, and Key4Bus would mean that those sources would no longer change based on what what was saved on the memory. But that doesn't seem to be the case. If I uncheck those and save the state I get a "State PGM Mode" line in my CC, but if I change the source of the keyer and run the CC it still changes it back to the source that was saved with it.
I figured out how to have it change the source to something else, but I can't figure out how to make it stay on what I select before running the CC.
Does it matter what order you do the State in? I mean, does it matter if you do a State that has the Effects Dissolve before you do the State that has the store attribute? Or do I just have the wrong store attribute for not changing the source?
I may need to call into Tech Support and have someone TeamViewer in to see what I'm doing on the DashBoard to see if I'm doing things correctly.
#Carbonite