Do you mean that you're changing the team logos on each quad corresponding to the teams?
If so this is how I have my standings graphic set up.
I have all the team logos as materials and named them as the team's name. Then I named the quads where the logos go as Team Logo 1, Team Logo 2, and so on.
Then I just put the following script in each text object for each team and changed the bolded red text (put the name of the quad you want it to target) and it will apply the team logo to that quad.
dim image as xpBaseObject
dim mat as xpMaterial
Scene.GetObjectByName("Team Logo 1", image)
Engine.GetMaterialByName(text, mat)
image.SetMaterial(0, mat)
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Omar Reyes
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