Hello everyone.
Here's a slightly expanded version of Jeff Mayer's script.
'declare variables
Dim take As xpTakeItem
Dim scene As xpScene
'loop through all items in the sequence
For i As Integer = 0 To (engine.Sequencer.ItemCount - 1)
If engine.Sequencer.GetTakeItemByIndex(i, take) Then
If Not DBNull.Value.Equals(take) Then
'get take item's Scene Name
take.GetTemplateScene(scene)
'change "L3" to whichever scene name you're looking for
If scene.Name = "L3" Then
take.Disabled = True
End If
End If
End If
Next
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Roman Yaroshenko
chief specialist
RBC-TV
Moscow Russian Federation
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Original Message:
Sent: 05-12-2026 00:35
From: Jeff Mayer
Subject: Disable Scenes in Sequencer via Scene Names
This script can run on a Keyboard/GPI shortcut and will find every instance of a Take Item using a specific scene. Depending on the size of your full Sequence, you may want to look in specific Sequencer Groups or at a specific Take Item ID range to limit the amount of items the script has to loop through:
'declare variablesdim take as xpTakeItemdim scene as xpScenedim i as integer'loop through all items in the sequencefor i = 0 to (engine.Sequencer.ItemCount - 1)engine.Sequencer.GetTakeItemByIndex(i,take)'get take item's Scene Nametake.GetTemplateScene(scene)'change "L3" to whichever scene name you're looking forif scene.Name = "L3"take.Disabled = trueend ifnext
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Jeff Mayer
Ross Video
Original Message:
Sent: 05-11-2026 13:30
From: Ben Kessler
Subject: Disable Scenes in Sequencer via Scene Names
Hey All,
We have multiple copies of scenes that are running in playlists throughout a show. I'm looking to create a script that can grab all the copies of a scene by its name and disable all iterations of that scene in the sequencer. Does anyone know if it's possible to get scene names and disable all copies of them from the sequencer via scripting? Thank you for the help!
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Ben Kessler
New York United States
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