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  • 1.  DVE Border Color & Carbonite Ultrix

    Posted 10-23-2025 11:46

    Hi All

    We are currently in the process of a new sports-season.
    We feature 3 Series in one Event. Each Series got its own color-branding.

    Thru that 2h Event, we will change 2-3 Times thru that series. 
    For each Series we have 3-4 DVE-Bordercolors as well as some ultra scene colors to change.
    Im able to change that colors by some custom controls. But i have also some memories that run some animated pip-placings. 

    Is it possible to delete the bordercolor information from its memory, so i only have the placing of the particular dve-key?
    This would be the best for me, than i just recall the colors by custom control and dont need to store each keyer a view time in memory...

    Thanks for your ideas!



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    Silas Füglistaler
    Crealine media Systems ag
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  • 2.  RE: DVE Border Color & Carbonite Ultrix

    Posted 10-23-2025 14:47

    It is not possible to only exclude the border colours via the memory Attributes.  They will retain those as part of the keyer properties.



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    Les O'Reilly
    Director - Switcher Product Management
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