Working on a project that sets a material to a 3d imported object (basically a school color) based on teams Code "WYO, USU" I have the set shader working great. Now I am having trouble describing the shader, in the material, on the base object so that I delete that shader for the next time the scene goes on line.
Shoutout to Jeff Reitman who really helped me out with the scripting to set materials.
Thanks in advance.
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Malcolm Thorpe
Free Lance Xpression Designer/Carbonite TD
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