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  • 1.  Problem with profile introductions using Xpression crawl

    Posted 6 days ago

    Hello, I am having a problem. I have a problem and I was wondering if someone could help me solve it.

    I am looking to create content that displays multiple people's profiles in rolled text that flows from right to left on the screen.
    I am thinking of using datalinq to create a scene for one person with profile elements in multiple text boxes, then creating scenes for the number of people, grouping them together, and then playing them in a crawl.
    Since the maximum number of people is 16, I wanted to create a scene for 16 people and group them together, but depending on the timing, the number of people to display may be reduced to a minimum of 10.
    In that case, I am wondering how to solve this problem, since a scene for 16 people would create a blank area in the roll with no information about the person, even if the data is blank.

    Also, I would like to eventually render this project using Xpression tessera.
    Is it possible to use scene groups or sequence groups in tessera to flow text in crawls?
    If this is not possible, I would like to know how to do the same thing as crawl in other ways.

    Kind regards,

    #XPression #XPressionTessera



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    YUKI TOHGIN
    director
    digidelic
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  • 2.  RE: Problem with profile introductions using Xpression crawl

    Posted 5 days ago

    With XPression scene groups, you would need to make enough child scenes to cover a full raster in the dimension you're spanning. In your example, you have profiles scrolling across the scene from right to left. We need enough child scenes in a scene group to fill 1920px wide. If each 'profile' would take up ~400px, that would mean we would need 5 child scenes, and you can have 6 to be safe.

    From there, you can have each of the child scenes connected to Datalinq, and it will loop through the data. As long as there are more than 6 pieces of data, the looping should be seamless, and it will go through however many, and can either loop or end after one play through.

    After that, getting it into Tessera is a bit tricky. I have done this on a Tessera Single Engine to moderate success, I'm not sure if it would work in a distributed Tessera environment



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    Zachary Fradette
    United States
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