I was able to resolve this with a few minor changes:
- First, I removed the Default frame markers from the Scene Directors that contained the RenderView clip.
- Second, I create a Scene Director exclusively for preview that did not contain the RenderView Clip.
As I mentioned, it looked like preview generation caused the position of the RenderView Scene Director to change, creating a glitch on air. This seems to have been because of the default frame markers.
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Ryan Ksenich
ETERNAL WORLD TELEVISION NETWORK (EWTN)
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Original Message:
Sent: 09-15-2022 11:28
From: Garner Millward
Subject: RenderView SceneDirector Playout Glitches
It might be difficult to give advice on this without seeing the project and how it is built.
If you deconstruct your template a bit (remove trans logic for example), do you still see this behavior?