Hi guys,
In our case, when we have scaling problems, which fortunately rarely happens anymore, until now it has always been one of the cm/inches settings. There are multiple setting you need to set right so it is easy to forget one.
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Gerard de Vries
Solution Architect Live Graphics & Virtual Graphics
EMG
The Netherlands
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Original Message:
Sent: 05-19-2023 07:50
From: Wajahat ali
Subject: Ross Frontier object size issue
Hi Gerard,
What would be other thing if thats not an issue.
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Ali Wajahat
senior virtual designer
hum news
Original Message:
Sent: 05-18-2023 02:14
From: Gerard
Subject: Ross Frontier object size issue
Hi Jibran,
Frontier/Unreal is probably set to inches (is default). Check this in the settings of Frontier and possibly also in UX VCC.
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Gerard de Vries
Solution Architect Live Graphics & Virtual Graphics
EMG
The Netherlands
Original Message:
Sent: 05-17-2023 07:24
From: Jibran
Subject: Ross Frontier object size issue
hello everyone,
We are using unreal ver 4.17 with frontier engine, we are facing an issue with frontier render engine.
What happens is that, when we load the unreal scene in Frontier the object size scales to almost double of the object, however, however its xyz in position is calliberated with real world center point.
3D Max's object size is 100cm3 which is equal to 1 unit of unreal.
We have checked all the configuration many times but have been struggling with it.
have anyone encountered this issue or if can help.
we are looking forward to it.
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Jibran Khan
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