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  • 1.  Script to fire an animation across multiple Tessera nodes from master node

    Posted 05-24-2024 13:59

    Does anyone have experience with firing a scene director from a global script on a Tessera Master Node to multiple output nodes?  I have a script that is supposed to fire a scene director in a Tessera scene.  The script does run, as I can see the debug messages I added in the debug monitor.  However, the animation does not fire across the output nodes.  Is this an instance where I would need the same script on each node and use RossTalk to fire?  Any advice on that?  Thank you in advance!



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    John Robbins
    Graham Media Group INC
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  • 2.  RE: Script to fire an animation across multiple Tessera nodes from master node

    Posted 05-27-2024 12:32

    Hey John, would you give this a try? I believe this has worked for that scenario for other people.

    ' However you need to, get a reference to the scene that's currently online
    Dim scene as xpScene
    Engine.Tessera.GetSceneOnLayer(5000, scene)
    ' This is supposed to be the magic here.
    ' "FADE" is the name of the SceneDirector to play
    scene.SetProperty("SceneDirectors.FADE.Actions.PlayRange","0,30")


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    Zachary Fradette
    United States
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  • 3.  RE: Script to fire an animation across multiple Tessera nodes from master node

    Posted 05-28-2024 10:31

    That worked, thank you!



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    John Robbins
    Graham Media Group INC
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