Hey John, would you give this a try? I believe this has worked for that scenario for other people.
' However you need to, get a reference to the scene that's currently online
Dim scene as xpScene
Engine.Tessera.GetSceneOnLayer(5000, scene)
' This is supposed to be the magic here.
' "FADE" is the name of the SceneDirector to play
scene.SetProperty("SceneDirectors.FADE.Actions.PlayRange","0,30")
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Zachary Fradette
United States
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Original Message:
Sent: 05-24-2024 13:59
From: John Robbins
Subject: Script to fire an animation across multiple Tessera nodes from master node
Does anyone have experience with firing a scene director from a global script on a Tessera Master Node to multiple output nodes? I have a script that is supposed to fire a scene director in a Tessera scene. The script does run, as I can see the debug messages I added in the debug monitor. However, the animation does not fire across the output nodes. Is this an instance where I would need the same script on each node and use RossTalk to fire? Any advice on that? Thank you in advance!
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John Robbins
Graham Media Group INC
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