OnOnline Script;
dim cam1 as xpBaseObject
self.GetObjectByName("PerspCamera1", cam1)
self.SetActiveCamera(cam1)
OnPreviewRender Script;
dim cam2 as xpBaseObject
self.GetObjectByName("PerspCamera2", cam2)
self.SetActiveCamera(cam2)
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Simon Redmile
Senior Graphic Programmer & Designer
Ross Video
Bristol United Kingdom
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Original Message:
Sent: 05-20-2024 17:46
From: Malcolm Thorpe
Subject: secondary camera used for scene preview
Asking for a friend: Is there a way to add a second camera to a scene and use it for the preview frame? A fellow operator has player stat bugs and wants to enlarge them in the preview frame so that he can double check stats. I have tried doing it using render view in a layer object set to render in preview only but it doesn't seem to update as the data changes. Is there a way to do it with script on the onPreviewRender tab?
Thanks in advance
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Malcolm Thorpe
xpression design
Free Lance Xpression Designer/Carbonite TD
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