Feedback here, after trial and error I added Subtract and Value blocks to the visual logic as shown on the above screenshot and it solved the problem, the slab is now scaling consistently and it does not loose its slanting(skew)shape and round edges.
Original Message:
Sent: 03-22-2024 17:40
From: Kenaleone RAMMONI
Subject: SLAB TO SCALE WITH TEXT
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LOETO
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Original Message:
Sent: 03-22-2024 13:36
From: Kenaleone RAMMONI
Subject: SLAB TO SCALE WITH TEXT
I'll also try that too. Thank you
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LOETO
Original Message:
Sent: 03-22-2024 10:05
From: Azathoth Son of Cthulhu
Subject: SLAB TO SCALE WITH TEXT
I have done faux skewed quads with a 3 part obj file. Even made it by hand. Triangle - Quad - Triangle.
You could make beveled pieces this way too. Scale the middle and move the caps.
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Azathoth
Son of Cthulhu
Original Message:
Sent: 03-22-2024 08:58
From: Kenaleone RAMMONI
Subject: SLAB TO SCALE WITH TEXT
Yes I want to take advantage of the slanting(skew) and then round the ends, I tried using an already skewed material on the quad so that the quad takes the shape of the material, the problem is when I input long text because the material only scales on the x axis that stretches it to a point where the quad looses that nice skew shape. Any idea I can approach it, thank you.
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LOETO
Original Message:
Sent: 03-22-2024 05:57
From: Simon Redmile
Subject: SLAB TO SCALE WITH TEXT
Do you just need rounded ends because you can just use a quad and then make the rounded ends you want and attach them at each end and push and pull them instead of trying to get the scaling correct. Its what I often do. Or push a mash with the correct shape cutout instead.
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Simon Redmile
Senior Graphic Programmer & Designer
Ross Video
Bristol United Kingdom